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Good & Bad in User Experience
Tue, Mar 17 2009 3:05 PM
When it comes to “good” and “bad” in User Experience Design, it’s all about making compromises. There are influences from marketing, management, development, design, sales, support, etc. In other words, almost every role or department within the development cycle has it’s own agenda on want they want to see in the final product. But for the moment I just want...
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