The future of games and other interfaces: Motion Detection

Posted Thu, Jul 12 2007 3:25 PM by Mischa Kroon

In my opinion the future of games and other interfaces will be one where motion detection will be a key element.

What we are seeing at the moment is that the Nintendo WII is outselling the competition, why is this?
Well for one it makes for quite a good party machine meaning that a lot of non standard gamers are picking it up to go out and play with it.

I've actually bought one myself a while back and I must say it's quite entertaining to wave your hands and see stuff happening and it's a lot more engaging then hitting keys on your keyboard.
The tapping of a whole new public also means I can occasionally play computer games with for instance my dad, which would definitely stay clear of any other type of active computer games. By that I mean things which require fast responses and the like.
It means that the playing field is leveled for the first time in a while, because everyone can make natural movements to do stuff.

This means a revolution in gaming, people will love the new thing, the hardcore gamers because of the newness of it, everyone else for the leveled playing field and the rewarding experience. The whole thing isn't limited to motion sensing controllers but can also be done by webcam.

A very high percentage of laptops for instance are shipped with a webcam at the moment which means that the webcam has more penetration now than it used to have :)
I think that the penetration will be around 30% amongst students / IT enthusiasts etc it will be even higher.

Everything is pointing to this fact, the WII is the revolution and everything else will probably be more evolutionary, the WII controller is already usable on PC's through a .Net library and a C++ library. There are also some applications out there using this controller like a WII mote drum kit and a few other applications, there will probably be more and more out there soon.

For webcams there is now a bit of support for flash which should mean that there will be quite a few games popping up using that in a while.
After that there will probably be a surge in applications using the motion detection theme from the webcams to do other things.

Time will tell what all the applications for these newly mainstreamed technologies will be.

PS. There is also a lot going on with multi touch interfaces like Microsoft Surface.
This also has a lot of promise but, I like the odds of motion sencing better.

 What do you think ?

Comments

# re: The future of games and other interfaces: Motion Detection

Wednesday, July 18, 2007 11:55 AM by Niels

I don't think motion detection will be the key element to future games. It's just another element that joins the pool of possibilities. It fits to a lot of game genres, but it doesn't fit to all. Why the Wii is populair? The price, the looks, the targeted audience. My wife never touched any console before, but she would buy a Wii. Nintendo always aimed for the family, and with the Wii, they took a great step. But I don't think it would attract the hardcore gamers for more than a year. Their "been there, done that" attitude is the main reason for that. So... revolution? I don't think so, but it is so neatly worked out (this time) that it is a massive success, I'll give you that. Like you said, motion capture to play games wasn't particularly new to begin with. So, this is just an improved version of what we had 2 - 4 years ago. And since it is such a big part of the Wii image, developers are picking it up as an opportunity, which is great.

I can't wait to see what's coming for Wii. But for future revolution in gaming, my money is on affordable, neatly worked out Virtual Reality. It can be done already, but it needs a Wii-ish kick in the butt. :)

# re: The future of games and other interfaces: Motion Detection

Friday, July 20, 2007 12:14 PM by Niels

I told you what I think, but is my post suddenly gone? It has been 2 or 3 days ago that I posted my response...?

# re: The future of games and other interfaces: Motion Detection

Thursday, July 26, 2007 10:32 PM by Mischa Kroon

Hey Niels,

I'm sorry to not have approved your comments earlier, I was on a holiday for 2 weeks (abroad and not checking internet).

Isn't virtual reality a next step in motion detection or what aspects of virtual reality are you talking about ???

# Is the future of gaming motion detection?

Sunday, August 05, 2007 12:16 PM by Rob Tillie

I was just reading a post Mischa wrote on the future of gaming. He argues that the 'WII is the revolution

# re: The future of games and other interfaces: Motion Detection

Monday, August 06, 2007 12:29 PM by Niels

The way Wii changes how players get immersed in the game is a big step forward. Playing with gestures lets you believe it's actually you doing all the action; more than a game controller or a mouse.

But I think that's only part of the illusion. With virtual reality (helmets with screens, image lasering directly into you eyes, or whatever technique they come up with) this is taken one step further. It lets your brain believe what you are watching is real. So you're not just staring at a tv, you are IN the game, the full 360 degrees.

Both techniques have been done before. VR was done by Nintendo earlier and it failed. They took a step back a took a little step with Wii by doing motion detection corrrectly. Now I'm really hoping they are not afraid to take the second step again...

Just give me "VirtuaRacing" over "Daytona USA" any day if the first has true Virtual Reality (at full speed)!

# 2010: Year of: Tablets, E-Readers, Internet Phones

Sunday, January 31, 2010 9:40 PM by Mischa Kroon

A while back I predicted that motion detection would be the future of gaming . I think we can say that

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